Star wars battlefront ea after christmas sales
This is the less popular option, and really the only way this option will be implemented is if community outcry is both loud enough and sustained.
#Star wars battlefront ea after christmas sales update#
Last week, an update from the official site suggested that “ significant changes” would be coming to that system, but stopped short of providing details on what that would mean.
We don’t know if the purchases will take the form of the original loot boxes or something else entirely.īattlefront II’s loot box system was removed the night before the game’s proper release, after a week of pre-release players becoming increasingly frustrated with the progression system. Some form of monetization was always expected to return, but the timing has been unknown up until this point.
The report doesn’t specifically mention loot boxes, but says that purchases will be restored to the game “in the next few months,” based on a quote from EA’s Blake Jorgensen. Original story, January 30, 2018:In-game monetization will soon be returning to Star Wars Battlefront II, according to a report from the Wall Street Journal. “For Q3, we had expected to sell in about 8 million units, but we fell short of that by less than 1 million units,” reads the quote from EA’s Blake Jorgensen. However, the projected number of sales was also wrong, and was meant to be 8 million rather than the originally reported 10 million. Rather than selling 9 million copies, EA in fact sold 7 million copies. Update, January 31: Star Wars: Battlefront 2 actually sold 7 million copies, not the 9 million it initially reported.įollowing yesterday’s report, EA has released the transcriptfrom its earnings call and it’s been discovered the Wall Stree Journal misreported the sale numbers for Star Wars: Battlefront 2. The company also said that they think they’ll be able to apply microtransactions to more of their games in the future. In an earnings call earlier this week, the company revealed that they were forecasting a total revenue of $5.1 billion for this financial year, which will include two FIFA games (thanks to this year’s World Cup) and a new Battlefield game in October. The rise is likely not just a result of the return of microtransactions. The shares had actually peaked at around $131 before settling back down. Yesterday, the company’s share price closed at a total of $126.96 per share, and increase of 7% in just one day.